Mastering Items to gain huge advantages
Last updated
Last updated
Now that you can build a team, and know how to use items, you might be wondering exactly which items are useful on which units and what time during the game.
The important details are:
Every unit can hold a maximum of three items at a time.
Granting a unit an item is permanent. To move an item to another unit, you’ll have to sell the unit currently holding the item or find an Item Remover or Item Reroller from one of the Lucky Lanterns.
Some items cannot be placed on a unit, these are:
Items do everything from granting basic stats like health and attack speed to breaking the game by letting you exceed the max number of units. Having the right items on the right units will strongly increase your chances of winning, especially against teams that don’t use their items as well.
It’s important to know that items aren’t as rigid and important in a team composition as it might seem. For instance, Yasuo is a very popular one-cost carry and he can utilize Warmog’s Armor, Deathblade, Hand of Justice, Guardian Angel, Quicksilver Sash, and Infinity Edge. So don’t bother chasing the perfect items you saw in a Yasuo guide somewhere—that only limits your options further on into the game.
What is important to know, however, is what kind of unit it is that you are itemizing. If it is a bulky front liner, using components like Giant’s Belt and Chain Vest will enhance its armor and health, which makes sense. Whereas units that do a lot of their damage with regular attacks, synergize well with attack damage items like B.F. Sword. And finally, champions that deal most of their damage through their big unique spells love mana and attack power items, like Needlessly Large Rod and Tear of the Goddess.
With some experience, this will become second nature to you. I have faith in you, my friend!